Nintendo Download: 9th November (Europe)

DOOM (Bethesda, €59.99 / £49.99) – This intense and fast-paced shooter was critically acclaimed when it launched in 2016, and it’s made an impressive transition to Nintendo’s hybrid system. A full-on solo campaign is joined by some fun online multiplayer options, so it’s an impressive package to have on the go. Despite a few day one flaws we still gave this a thumbs up in our DOOM review. Available from 10th November.

Sonic Forces (SEGA, €39.99 / £34.99) – The long-awaited next entry in the 3D Sonic series, drawing ideas from the likes of Generations and Colors. In this one there are wisp powers once again, and in addition you also create and control your own avatar characters in some stages. We gave it a modest recommendation in our Sonic Forces review.

Farming Simulator: Nintendo Switch Edition (Focus Home Interactive, €44.99 / £37.99) – While it’s easy to dismiss a humble farming sim, this series is surprisingly popular. Farming Simulator 17 attracted a whopping one million players within the first month of its launch. Even the German Chancellor Angela Merkel can’t get enough of ploughing virtual fields. If that’s your thing, this may be worth a look.

Ben 10 (Outright Games, €34.99 / £34.99) – A single player action brawler which could certainly be fun for fans of the TV series. Available from 10th November.

Nintendo Switch Retail Download / DLC

Snipperclips Plus: Cut it out, together! (Nintendo, €29.98 / £26.98 for a ‘bundle’ of the full game plus new content, DLC alone is €9.99 / £8.99) – Coming to retail as a complete package with the new content also available as DLC for those that own the original; there’ll be 30 new stages, remixes of old stages and some additional features such as a ‘stamp’ mode. Available from 10th November.

Nintendo Switch Retail Download Pre-Purchase

Xenoblade Chronicles 2 (Nintendo, €59.99 / £49.99 or €89.98 / £76.98 with the expansion pass) – Full game unlock on 1st December.

(Rockstar Games, €49.99 / £44.99) – Full game unlock on 14th November.

Switch eShop

Octodad: Dadliest Catch (Young Horses Inc, €13.99 / £11.99) – A game based around tricky controls and chaos, it was actually a sequel and certainly earned plenty of plaudits when it first arrived. It eventually made its way to Wii U but, unfortunately, it wasn’t a perfect port. Our review of the Switch version will be with you later today.

Cat Quest (Pqube, €12.99 / £9.99) – One of the quirkier titles that’s been in the works for some time, this is “an open world RPG set in the pawsome world of cats!” Expect lots of cat-themed wordplay, but it also looks like it could be a relatively deep and fun game – we’ll ask whether Dog Quest is in development and see whether this one is purrfect in a review.

Heroes of the Monkey Tavern (Monkey Stories, €9.99 / £8.99) – This one picks up the style of old-school first-person dungeon crawlers, with a mix of classes, enemies, puzzles and plenty of combat to tackle. It looks rather simplistic in footage but neverthelesss captures the stronger points of the genre; we gave it a recommendation in our Heroes of the Monkey Tavern review.

UNO (Ubisoft, €9.99 / £7.99) – No, that’s not a typo, it is a Ubisoft game, and considering the fact that the company’s version of Monopoly costs a slightly ludicrous $39.99USD / £29.99 on the Switch, this is at least reasonably priced. This spin on the card game includes online play and various customisation options to switch things up.

Tallowmere (Teyon, €6.99 / £6.29) – Perhaps you remember this one from its release on the Wii U eShop last year; we really liked it in our review. The challenge is to see how far you can get into the dungeons. Each randomly-generated room gets bigger, harder, and more rewarding the further you go, and you strive to earn better gear as you progress. We’ll check it out on Switch and let you know what we think.

Koi DX (CIRCLE Entertainment, €5.00 / £4.99) – Released on the Wii U a while ago, Koi DX places you in the role of a lone fish which has become separated from its owner and is tasked with purifying waters polluted by mankind. To do this, you must explore the waters for other fish and guide them to flowers of the same colour while avoiding the malevolent black fish. The game includes “memory jigsaws”, new skins and alternative fish to control. We’ll swim towards a review soon.

Transcripted (Plug In Digital, €7.99 / £6.99) – This is a match three puzzler / dual stick shoot ‘em up hybrid that looks a bit like the love child of Nano Assault and Zuma. We’ll see how it shapes up in a review.

Spellspire (10tons, €9.99 / £8.99) – Spellspire casts the player in the role of a nerdy wizard climbing a 100 level tower; plenty of monsters must be defeated and loot collected on the way. Combat uses a word game mechanic, where the player picks letters from a grid of ten to spell out words; these are cast out as spells, with longer words producing more powerful blasts. We’ll dig out a thesaurus and get cracking on a review.

Maria The Witch (Naps Team, €4.99 / £4.49) – One of those ‘tap to fly’ games popularised on mobile and with a few similar experiences on Wii U and 3DS, your task is to collect mail and various items through a variety of stages. We’ll see whether it casts a spell over us in a review.

Rock ‘N Racing Off Road DX (EnjoyUp Games, €7.99 / £7.19) – Another title making its way across from the Wii U, it features a variety of tracks, an arcade mode, time trials, and multiplayer action to get stuck into as well as a rock ‘n’ roll soundtrack for accompaniment. We didn’t have a great experience with the game on Wii U so we’re hoping for a pleasant surprise on the new console.

Street Hoop (HAMSTER, €6.99 / £6.29) – The latest ACA Neo Geo release fills that Basketball gap in the line-up; we reviewed this back in 2010 when it landed on the Wii Virtual Console it netted an impressive 8/10.

Nintendo Switch DLC

Sonic Forces: Shadow Costume (SEGA, free)

Switch eShop Demo

Super Beat Sports (Harmonix, free)

Switch eShop Temporary Discount

Sparkle 2 (10tons, €6.79 / £5.94 until 16th November, normally €7.99 / £6.99)

3DS eShop

Bonds of the Skies (KEMCO, €9.99 / £8.99) – When we saw the artwork and title we instinctively thought ‘that’ll be a KEMCO RPG on 3DS’, and so it came to be. In this one humans and Gods team up to find a demon that’s ‘cast a town into a sea of flames’, which is a normal weekend for most of us.

(Green Lightning, €4.99 / £4.99) – Drawing inspiration from retro platformers, this looks like a simplistic title in which you hunt for photo parts. 

New Nintendo 3DS eShop

RTO (nuGAME, €8.99 / £7.99) – This appears to be a scrolling gallery shooter in which you control multiple characters to shoot a whole lot of scary aliens, though the developer describes it as an “FPS survival horror game with permadeath”.


– Challenge from Hell (NIS America, €0.99 / £0.89)

Culdcept Revolt – Soltis (NIS America, €0.99 / £0.89)

Culdcept Revolt – Zigzag Tour (NIS America, free)

3DS Demo

Worcle Worlds (Lightwood Games, free)

3DS eShop Temporary Discounts

Fun! Fun! Minigolf TOUCH! (Shin’en Multimedia, €2.24 / £1.87 until 30th November, normally €2.99 / £2.50)

Real Heroes: Firefighter 3D Download Version (Zordix AB, €4.99 / £4.49 until 16th November, normally €9.99 / £8.99)

Me and My Pets 3D (Treva Entertainment, €4.99 / £6.24 until 30th November, normally €29.99 / £24.99)

My Pet School 3D (Treva Entertainment, €9.99 / £8.24 until 30th November, normally €29.99 / £24.99)

3D Game Collection (Joindots, €5.24 / £3.74 until 23rd November, normally €6.99 / £4.99)

Atlantic Quest (Joindots, €5.24 / £3.74 until 23rd November, normally €6.99 / £4.99)

Secret Agent Files: Miami (Joindots, €5.99 / £4.49 until 23rd November, normally €7.99 / £5.99)

Kutar Apple (CIRCLE Entertainment, €0.69 / £0.69 until 23rd November, normally €0.99 / £0.99)

Kutar Burger Factory (CIRCLE Entertainment, €0.69 / £0.69 until 23rd November, normally €0.99 / £0.99)

Kutar End Credits (CIRCLE Entertainment, €0.69 / £0.69 until 23rd November, normally €0.99 / £0.99)

Kutar Powder Factory (CIRCLE Entertainment, €0.69 / £0.69 until 23rd November, normally €0.99 / £0.99)

Kutar Ski Lift (CIRCLE Entertainment, €0.69 / £0.69 until 23rd November, normally €0.99 / £0.99)

New 3DS eShop Temporary Discounts

Super Destronaut 3D (Petite Games, €1.59 / £1.43 until 23rd November, normally €1.99 / £1.79)

FIFTEEN (RCMADIAX, €0.99 / £0.93 until 23rd November, normally €1.49 / £1.39)

Wii U eShop

Annihilation (TreeFall Studios, €1.99 / £1.79) – A pixel-based top-down shooter in which you try to resist waves of enemies; also includes support for co-op.

Wii U Virtual Console

(Konami, €6.99 / £6.29) – An interesting idea and technically impressive for the time, this first-person boxing game falls short once it steps into the ring; that’s what we thought in our review, anyway.

Wii U Demo

3Souls (RedColumn, free)

Wii U eShop Temporary Discounts

Bridge Constructor Playground (Joindots, €7.49 / £6.36 until 23rd November, normally €9.99 / £8.49)

Dracula’s Legacy (Joindots, €5.99 / £4.49 until 23rd November, normally €7.99 / £5.99)

Frankenstein – Master of Death (Joindots, €5.99 / £4.49 until 23rd November, normally €7.99 / £5.99)

Island Flight Simulator (Joindots, €5.99 / £4.49 until 23rd November, normally €7.99 / £5.99)

Suspension Railroad Simulator (Joindots, €5.99 / £4.49 until 23rd November, normally €7.99 / £5.99)

Toon Tanks (Petite Games, €1.59 / £1.43 until 23rd November, normally €1.99 / £1.79)

BLOK DROP U (RCMADIAX, €0.99 / £0.86 until 6th December, normally €1.49 / £1.29)

BLOK DROP X TWISTED FUSION (RCMADIAX, €2.00 / £1.80 until 6th December, normally €2.99 / £2.69)

FIFTEEN (RCMADIAX, €0.99 / £0.93 until 23rd November, normally €1.49 / £1.39)

ORBIT (RCMADIAX, €0.99 / £0.93 until 23rd November, normally €1.49 / £1.39)

PINBALL (RCMADIAX, €0.99 / £0.93 until 23rd November, normally €1.49 / £1.39)

SPHERE SLICE (RCMADIAX, €0.99 / £0.93 until 23rd November, normally €1.49 / £1.39)

TABLETOP GALLERY (RCMADIAX, €2.00 / £1.80 until 23rd November, normally €2.99 / £2.69)

That’s it for the European update this week – let us know what you’ll be downloading in the poll and comments below.


Need For Speed Payback – Deluxe Edition Is Now Available For Xbox One

Content: Need for Speed Payback – Deluxe Edition 
Check price and availability in your Xbox LIVE region

Game Description: The Need for Speed Payback Deluxe Edition gives you an edge over the competition with up to 3 days of early access to the full game. Stand out from the crowd with exclusive customization items and receive in-game discounts, Rep bonuses, and five shipments to get your adventure started. Also includes the upcoming Story Mission Pack and the Need for Speed Payback Platinum Car Pack including exclusive Platinum Blue Underglow.

Purchase Need for Speed Payback – Deluxe Edition  for Xbox One from the Xbox Games Store

Product Info:
Developer: Ghost Games
Publisher: Electronic Arts
Website: Need for Speed Payback
Twitter: @GhostGamesEA /  / @NeedforSpeed

Read More

Tons Of Steel Premieres With World Of Tanks On Xbox One X

Massive multiplayer battles like never before in full 4K resolution & with HDR support

November 8, 2017 — Wargaming is excited to announce that World of Tanks, the free-to-play, online tank warfare game is now playable in 4K resolution and with HDR support as a launch title on Microsoft’s newest and the world’s most powerful gaming console – the Xbox One X.

World of Tanks made its first console debut in 2014 on the Xbox 360 and ever since the game has been continuously enhanced and updated with new content and graphical improvements for the Xbox platform. Today, with the power of the Xbox One X, World of Tanks makes its biggest graphics leap on Xbox, offering tankers full native 4K resolution and High Dynamic Range (HDR) support.

On top of this – for the very first time as the only title from the launch portfolio – players with an Xbox 360, Xbox One, Xbox One S or Xbox One X can team up and use the voice chat to coordinate their tactical maneuvers on the battlefield, no matter which Xbox generation they are using. The strategic and tactical tank battle game provides full cross-platform playability across Xbox 360 and the Xbox One family.

“We are honored that World of Tanks is one of the launch titles today on the Xbox One X,” said TJ Wagner, Creative Director and Executive Producer at Wargaming’s Chicago-Baltimore studio. “The capabilities the new platform offers has allowed us to make World of Tanks look and play better than ever before on Xbox. Our team has been hard at work to enhance every aspect of the game, and we are looking forward to how the game will keep evolving on the platform to give the best tank gaming experience out there.”

New players will get the opportunity to kick off their tanking career with World of Tanks X Edition Starter Kit – available for free in the Microsoft store. It includes the base game plus the American Tier II T1E6-X1 Light Tank including 100% Trained Crew plus a free Garage Slot and 3 Days Premium time to give the new soldiers a boost to start with!

Exclusively available in the Microsoft Store is the immaculate Xbox Scorpion Bundle, which celebrates the new addition to the Xbox One family. It includes crew customization vouchers, Premium Time, XP Boosts along with special camouflage crew and the fierce M56 Scorpion, an American Tier VII Tank Destroyer that is perfect for snipers who also like to be on the move. Other tankers will certainly feel the sting as players leave their mark on the battlefield! Tank commanders can even add the Scorpion emblem included in this bundle to their tank.

For more information on World of Tanks on the Xbox One X visit HERE.

The X Edition Starter Kit is available under this link HERE.

The Xbox Scorpion Bundle is available under this link HERE.



‘Everything we’ve done for the launch of Xbox One X has defied convention’ Xbox One X launch interview

Albert Penello, the big boss of Xbox marketing at Microsoft, is proud of Forza Motorsport 7 and Gears of War 4 and Assassin’s Creed Origins on Xbox One X, but what he really wants you to experience on your new machine is an interactive movie about ladybugs. We spoke to him about the launch of Microsoft’s superpowered box, how it compares to PC, and why the PS4 Pro wasn’t a factor in its creation. 

People are now getting to spend time with the Xbox One X, has the questions people are asking you about it changed? 

The questions have really narrowed. In the beginning everything we were talking about was theoretical  – the benefits of 4K and HDR and wide color gamut, resolution – those questions are all being answered now people actually have a console to play with. They can understand how it all works, versus having someone from Microsoft explain it technically. 

Now, of course, the questions are narrowing to thing like ‘who is this console for?’ Back to more business related questions. That means that the basics are covered. If I’m just answering business related questions I’m feeling pretty good. 

The Xbox One X feels closer to a gaming PC – in terms of the specifications and the amount of control you allow users to have – than any other console. Is that how you see consoles going in the future?

It’s interesting because today, more than ever, people are playing on more than one device. Your gaming identity is now more about preference than ownership. It used to be in the old days that what I owned was what I played on, because back in the day gaming was even more expensive. When I grew up I had a console, my friend had a gaming PC, today, everybody plays on everything. Everybody has a PC and a console and a phone of some sort and they’re gaming on those devices based on what they like to play on that specific device.

Those worlds have been merging for a while I think, just because players have been converging for a while. I hear two sides of this discussion and it’s going to be a fun journey. Console people will say they like console because they know what the best way to play that game is and they didn’t have to worry about it. PC gamers want the control. They want to decide what matters most in how the game plays. That was one of the fundamental differences between PC gamers console gamers, but I think we are experiencing a little bit more of that, but it’s interesting to see how console gamers respond. 

We’re not at the level of control that you get with a PC because I just don’t think that’s what console gamers want. 

You have around 70 launch window titles that will have some kind of Xbox One X enhancement – how did you work with developers to make sure that would happen? 

It was not only something we worked on, it was core to the vision of the product. Having a great developer experience was fundamental in the product that we built and actually more than any console in history – I would be bold enough to say this – the Xbox One X was informed by game developers and by real game engines. One of the most unique things about how we derived the performance numbers in Xbox One X was that we actually took real game code from and Xbox One and we simulated it. We said we wanted to be able to take an Xbox One engines that were at 900p or 1080p and have them run at 4K with 4K PC textures. That was the basic premise.

Then we said we can build exactly the box to do that, because we have Xbox One engines. We did hundreds of thousands of simulation runs of Xbox One code and every spec that we have on the box, they’re not just arbitrary numbers, they mean something. They’re there to be able to achieve the goal that we set out. 

When we went out and announced back in 2016 the numbers and that we were going to be able to do games in 4K there were a lot of people that were skeptical. Especially PC gamers, because they would say “well, on a PC that’s not enough” but internally we knew because we had run the games. We knew that we were going to be able to achieve those goals and we knew what the development environment looked like. So all of this had developers first in mind and so now we see 160 games announced so far that are Xbox One X enhanced. 

On a typical console launch there are maybe 20 games that take advantage of the box. We’re going to be in the 50 to 70 range, so that’s pretty remarkable. That wasn’t accidental, that was because we had a very specific focus on the developer and their experience. 

When you’re showing off the Xbox One X at events what’s your go to? I know Forza is an obvious choice, but is there anything else you think really shines? 

I’m going to surprise you with this answer because it’s something that we haven’t actually talked about yet. It’s something that was created specifically as a wow moment. Obviously all the games that are enhanced are really impressive, Titanfall is rendering higher than 4K, Gears of War I’m hearing people with super high-end PCs saying they can’t believe the quality, but we actually built something with the advance technology group called Insects. It is a very simple, very short, in-engine demo of a lady bug. 

It was built by our advance technology group as a teaching tool for developers to author in wide color gamut and high dynamic range, to show how the engine can scale between 4K and 1080p, and we saw it and it’s just magical. We said “can we ship this out to customers” and basically it’s our own little interactive Planet Earth. It’s native 4K, it’s authored from the beginning with wide color gamut and HDR in mind and we allow users to toggle on and off so you can actually run this in real time. We’ve got some randomization, day and night, different colored flowers, different color lady bugs, it’s a little bit different every time. It’s really short, it’s about a minute and a half but if you really want to show graphical representation of what your TV can do it’s actually a remarkable demo. It’s one of my favorite things. 

Going right back to the beginning when we first heard about the then Xbox Scorpio, the first real details we got were very tech-focused. What was the reasoning behind that?

As a marketer this has been an unbelievably exciting thing to bring to market. You know what the box is going to do and we knew that power was important to our fans. If you’re going to go to E3 where you’re talking with the fans, the specs matter. 

Everything we’re doing is a bit unorthodox. –  I have to remind people we didn’t know about the PS4 Pro when we envisioned Xbox One X. I found out about it the same time everybody else did. – So we knew this was unorthodox and I wanted to bring it to market in an unorthodox way. Everything we’ve done for the launch of Xbox One X has defied convention. It’s totally intentional. 

Starting with the specs; got that out of the way early. We knew we were dealing with the most powerful console and we wanted to talk about the benefits of the most powerful console and so we let the specs lead. That’s why we went with Digital Foundry for that reveal first – which was unorthodox, to start with a tech outlet – we wanted that stuff known to be true early so we could start talking about the benefits of HDR and 4K. there’s so many things that we’re doing that are different and we didn’t want the tech conversation… we didn’t want to be talking about teraflops until launch. I wanted to be talking about enhanced games and all of the cool stuff. That’s what I wanted to talking about now, so that’s why we chose to unveil the console in the manner that we did.